

But EA passed the licence to Activision in 2006, Black Ops vanished that same year, and Eurocom were busy making three other games (and got shut down two years later), so this has a whole new logo at the start. It's been years since did my 'Every Old James Bond Game' marathon, but I remember that when I got past Goldeneye and moved onto the EA era, I started seeing the same few developer logos show up over and over: EA Redwood Shores (AKA Visceral), Black Ops Entertainment and Eurocom. Sure GoldenEye 007 is the exception that proves that movie licences don't have to be terrible, but it's also exceptional in that it stayed in development until two years after the film came out. In fact Skyfall spent so long in production that this may have actually started out as a movie tie-in, so lucky escape there perhaps.


This came out in 2010, so chronologically it slots right in the middle of the four year gap between the movies 'Quantum of Solace' and 'Skyfall' caused by MGM's bankruptcy issues. Today on Super Adventures, I'll be playing some Blood Stone 007, or perhaps James Bond 007: Blood Stone if you want to believe the manual.
